Twin-Stick Shooter Game Starter Kit


Marketplace Link

Playable Demo


A custom made Twin Stick Shooter game starting template, using 100% Blueprints. The idea behind this pack is to provide a starting template that has many standard features already built-in. Everything is commented and split into categories.


-Multiplayer (Co-op)
-Basic weapon inventory (UT_Inventory)
-Weapon Switching
-Weapon Examples (Rifle, Shotgun, Launcher, Sniper)
-Health Pickup
-Ammo Pickups
-Gamepad support
-UMG Menus
Number of Blueprints: ~30
Input: Gamepad, Keyboard, Mouse
Network Replicated: Yes
Supported Development Platforms: Windows, Linux
Supported Target Build Platforms: Windows, Linux, OSX, Consoles


Update 1.1
-Added: Local multiplayer support
-Added: Gamepad support to all widgets
-Added: More comments
-Changed: Renamed particles

Update 1.2
-Added: Settings menu from FPS Game Starter Kit
-Added: Death animation for players
-Added: Enemy death dissolve effect
-Added: Kick local coop player

-Hotfix Removed effects quality from the Apply Settings function in GameInstance (it still gets applied in the settings menu itself where write config ini file logic is)

Update 1.3
-Added: Score system

Update 1.4
-Added the entire objective system from FPS Game Starter Kit to make a singleplayer campaign mode (incl. saving mission progress)
-Tweaked camera position to new values
-Tweaked the blendspace

Update 1.5
-Added save weapons inventory to the objective system save/load functions
-Added NPC that can be interacted with

Update 1.6
-Added character selection to multiplayer mode
-Generated a new build for UE4 version 4.25 and above

Update 1.7
-Added soldier enemy example (ported it over from FPS Game Starter Kit)
-Added alternative mouse rotation calculation
-Changed zombie to use different walking and attacking animations
-Fixed a save issue in singleplayer mode


Screenshot from one of my games that I’m working on, using TSS Game Starter Kit as a base.